Hi Hunters,
Pre Season: Frontier is now live! To enhance your dungeon experience, this patch brings exciting new content key improvements, balance adjustments, and key improvements and fixes for your adventures. Prepare yourselves—the depths await!
Here‘s what's new:
1. New Content & Features in Pre Season: Frontier
1.1 New Guild System
(1) Players can now create or join guilds and chat with members in the guild channel.
(2) Guild events will record important milestones of guild members.
1.2 New Limited-Time Mode: The Dawn Sanctuary
(1) The Dawn Sanctuary is open daily from 19:00 to 22:00.
(2) The gameplay rules are the same as those of the Lotha Kingdom, but it does not provide Rank Points.
(3) The Dawn Sanctuary has an increased drop rate for high-quality items and treasures.
(4) Players must reach level 25 and have an equipment rating of 1240 to participate in this mode.
1.3 Ranked Mode System Update and Reset
(1) New ranks added: Trainee and Novice
(2) Rank rewards have been reset, with new rewards available
(3) Earn additional Rank Points for the first escape daily
After reaching the highest rank, Glory, you can continue to accumulate rank points to increase your rank stars.
1.4 Collection Room Upgrade and Reset
(1) Treasure progress has been reset, offering new collection rewards for Treasure Value milestones
(2) New treasures have been added, with some old treasures in S0 removed
(3) The Collection Room has been updated, with enhanced animations and special effects
1.5 New Feature: Set Redeem Coupon
(1) Players can obtain equipments for dungeon exploration without spending Arcane Gold
(2) Basic Set Redeem Coupon, Intermediate Set Redeem Coupon, and Advanced Set Redeem Coupon can be used to redeem outfits with the rarity of (C), (B) and (A) respectively. Weapons are not included
(3) Set Redeem Coupons can be obtained through first victory daily, quests, and events
1.6 New Feature: Costume and Emote
Customize your dungeon adventure with different skins and in-game emotes for a more personalized experience!
1.7 New Feature: Account Information
Players can view their own and others’ basic information, collection progress, medals, and match history
Players can customize their avatar, avatar frame, and profile card
1.8 Daily First Escape Rewards
Every day, players will receive a reward upon their first escape in any mode
Every day, players will receive extra rank points upon their first escape in rank mode
2. Game Experience Optimization
2.1 Anti-Cheat update
(1) Players detected using cheats will be struck down by the Sword of Justice, which will be announced to other players.
(2) Players who lose a match due to cheats will receive the items they lost via in-game mail.
(3) Players who report cheats will receive a notification email when the reported player is punished by the system.
(4) Improve the efficiency of cheat detection.
2.2 Optmized Matchmaking Experience
2.3 Bug Fixes
(1) Fixed the issue where footsteps remained visible after players are killed.
(2) Fixed the issue where the Plague Doctor could repeatedly throw potions in a short period of time.
(3) Fixed a bug where Sage’s attacks on destructible objects would cause Holy Damage to heal themselves and teammates.
3. Balance Adjustments
3.1 Class Balance Adjustments
(1) The ultimate ability cooldowns have been extended.
(2) To make dungeon battles even more thrilling, we will be making the following adjustments for Sage, Wizard, and Plague Doctor.
- Sage: To enhance the combat experience for Sages with control and healing abilities, the melee and control builds have been revamped with optimized skill combos.
· Skill Adjustments
1) Holy Imprisonment has been reworked. It now deals damage within a targeted area, followed by extra damage and an imprisonment effect after a short delay.
2) Holy Nova has been replaced with Weapon Enchantment, which empowers the Sage’s weapon, causing additional Holy Magic Damage and slowing enemies on hit.
3) Holy Smite has been replaced with Light’s Binding, which continuously fires Holy Missiles at the target. The missiles can be blocked.
· Mastery Adjustments
1) Melee
Vigor now increases Magic Damage bonus.
2) Control
Increases HP provided by equipped gear by 10%.
· Talent Adjustments
1) Immunity: When HP drops below 30%, triggers 3 seconds of invincibility. After invincibility ends, damage dealt by Sage is reduced by 50% for the next 15 seconds.
- Wizard: Increased the survivability of the Ice Build of Wizard in the combat.
· The Mastery of Frost – Shield now triggers at 50% HP instead
- Plague Doctor
· The Mastery of Consume: The Shadow Damage applied by Balisong is no longer affected by headshot bonus.
3.2 Equipment & Consumables Adjustments
(1) Weapons
- Chain Blade: Damage adjusted from 4 + 100% Attack to 13 + 20% Attack. Cooldown increased to 20 seconds.
- Adjusted movement speed provided by equipments.
(2) Optimized aim assist experience for certain skills and weapons.
(3) Consumables: Increased the recovery cooldown effect of (B) and (A) rarity Bonfires, while reducing the recovery cooldown effect of (C) Bonfires.
4. Other Optimizations
4.1 Backpack Updates
(1) Improved auto-sorting logic.
(2) Sorting now supports auto-stacking for consumables, ores, and Ancient Kingdom Coins.
(3) Added an auto-refill function for consumables, automatically equipping different types after sorting.
(4) Players can now see estimated earnings per match when opening the backpack in-game.
(5) Improved item dragging experience.
(6) One-click deposit function optimized to store maximum items possible into warehouse
(7) Updated the rarity indicators for items.
4.2 Recruitment Platform Enhancements
(1) Players can now set specific recruitment requirements, including map selection, microphone status, equipment score, class, and rank.
(2) Team tag and descriptions can be added to help recruit suitable teammates
(3) Recruitment messages can be sent simultaneously to both the world and guild channels.
4.3 The Teleport Keystone is now displayed more accurately, including its floor level and distance.
4.4 HUD Customization
(1) Three new HUD presets are available to suit different player preferences.
(2) Added a function to reset individual button positions.
(3) Sprint button and buff bar positions can now be freely adjusted.
4.5 In-Game UI Improvements
4.6 Audio Optimization
4.7 HP Bar Optimization
4.8 The appearances of some chests have been updated
4.9 Characters can no longer stand on top of characters or monsters.